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Ocarina of Time on Switch 2: what we know

A November release, a new camera, and an ocarina you can hum along with. Here's what Nintendo has confirmed about Link's return.

Link and Navi on a sunlit path between moss-covered forest homes in Ocarina of Time for Nintendo Switch 2. Image: Nintendo.
Game imagery belongs to its respective creators. Game & artwork source ↗

What we know as of 11 September 2026.

Ocarina of Time has a date: 5 November 2026, exclusively on Nintendo Switch 2. Nintendo is rebuilding the adventure for the new console, with new visuals, controls and sound. The official game page confirms a single-player release.

The premise is familiar. Ganondorf wants the Triforce, Hyrule is in trouble, and Link has a rather larger job ahead of him than he expected. For anyone coming to this adventure for the first time, that's enough story to go in with. There are better ways to meet its surprises than reading a list of them here.

Here's the first gameplay trailer, shared by GameSpot:

Ocarina of Time — first gameplay look · Watch on YouTube ↗

A camera you can actually move

Link can jump and dash using dedicated buttons, while the right stick controls the camera. Nintendo also says the day and night cycle will keep moving in towns. Those details come from its anniversary announcement.

Camera controls are an easy thing to undersell in a trailer. In a game about inspecting rooms, spotting a route and working out what an object might do, being able to look around comfortably matters. That's one of the changes we're most interested in trying.

Familiar faces, with more to say

The remake adds voiced cutscenes and expands character dialogue. Nintendo is also promising orchestral music and a complete visual overhaul. It describes these changes in its release announcement.

The forest screenshot above gives a good sense of the new detail: moss over the houses, flowers beside the path, sunlight catching the mist. There's plenty to look at. The harder question is how the scenes will feel when we can take our time with them. A trailer can't really answer that, especially for a game whose quiet stretches matter as much as its big moments.

Yes, you can hum the songs

Hum a melody Link has already learned into the Switch 2 microphone, and he'll play it on his ocarina. Nintendo says instruments work too. We'll reserve judgement on our own musical prospects.

Threads of Time tracks story progress and your next objective through a tapestry that fills in as you play. Nintendo explains both features here. Useful for the evenings when you finally get back to a game and have completely forgotten your plan.

What we're waiting to find out

We haven't played this version. How the controls feel, how the expanded dialogue fits, and whether the pacing holds up will have to wait. We also wouldn't read extra dungeons or a particular frame rate into the announcements linked here; those pages don't establish either.

For now, there's a release date and a proper look at the game. That's enough to put 5 November on the calendar. We'll save the verdict for the adventure itself.